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> Okręty Federacji
Zarri
post 14.01.2010, 21:47
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[Forum] Kadet IV klasy
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Okręty Federacji dzielą się na trzy typy - jednostki naukowe, eskortowce i krążowniki. Do każdego z typów przynależą inne klasy okrętów, do których gracz uzyskuje dostęp, awansując na kolejne poziomy - od rangi porucznika do admirała.

Oto spis federacyjnych okrętów dostępnych w Star Trek Online:

Tier 1 (poziom 1) - Lieutenant (porucznik)
  • Light Cruiser - Miranda/Centaur/ShiKhar
    • Weapons (uzbrojenie)
      • 2 Forward (przednie)
      • 1 Rear (tylne)
    • Modifications (modyfikacje)
      • 1 Tactical (taktyczna)
      • 1 Engineering (inżynieryjna)
      • 1 Science (naukowa)
    • Bridge Officers (oficerowie mostkowi)
      • 1 Tactical Ensign
      • 1 Engineering Ensign
      • 1 Science Ensign
    • Other (inne)
      • Crew (załoga): 200
      • Power bonus (dodatkowa moc): Brak
      • Hull Strength (wytrzymałość kadłuba): 10000
      • Shield Strength (wytrzymałość osłon): 2625
      • Inertia (przyspieszenie): 50
      • Turn rate (zwrotność): 11.4
      • Impulse modifier (modyfikator napędu): .20


Tier 2 - Lieutenant Commander (komandor-porucznik)
  • Science - Nova/Aurora/Quasar
    • Weapons
      • 2 Forward
      • 2 Rear
    • Modifications
      • 1 Tactical
      • 1 Engineering
      • 2 Science
    • Bridge Officers
      • 1 Tactical Ensign
      • 1 Engineering Ensign
      • 1 Science Ensign
      • 1 Science Lieutenant
    • Other
      • Crew: 100
      • Power bonus: +10 Aux
      • Hull Strength: 10000
      • Shield Strength: 3867
      • Inertia: 60
      • Turn rate: 11
      • Impulse modifier: .15


  • Escort - Saber/Rapier/Ushaan
    • Weapons
      • 3 Forward
      • 1 Rear
    • Modifications
      • 2 Tactical
      • 1 Engineering
      • 1 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Tactical Ensign
      • 1 Engineering Ensign
      • 1 Science Ensign
    • Other
      • Crew: 50
      • Power bonus: +10 Weapons
      • Hull Strength: 11250
      • Shield Strength: 2479
      • Inertia: 70
      • Turn rate: 16
      • Impulse modifier: .20

  • Cruiser - Constitution/Excalibur/Vesper
    • Weapons
      • 2 Forward
      • 2 Rear
    • Modifications
      • 1 Tactical
      • 2 Engineering
      • 1 Science
    • Bridge Officers
      • 1 Tactical Ensign
      • 1 Engineering Lieutenant
      • 1 Engineering Ensign
      • 1 Science Ensign
    • Other
      • Crew: 400
      • Power bonus: +5 All Systems
      • Hull Strength: 16250
      • Shield Strength: 2975
      • Inertia: 40
      • Turn rate: 8
      • Impulse modifier: .15


Tier 3 - Commander (komandor)
  • Research Science Vessel (Olympic/Hope/Horizon)
    • Weapons
      • 3 Forward
      • 2 Rear
    • Modifications
      • 1 Tactical
      • 1 Engineering
      • 3 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Lieutenant
      • 1 Science Ensign
      • 1 Science Lt. Commander
    • Other
      • Crew: 400
      • Power bonus: +10 Aux
      • Hull Strength: 12000
      • Shield Strength: 4355
      • Inertia: 40
      • Turn rate: 13
      • Impulse modifier: .15


  • Heavy Escort (Akira/Zephyr/Oslo)
    • Weapons
      • 3 Forward
      • 2 Rear
    • Modifications
      • 3 Tactical
      • 1 Engineering
      • 1 Science
    • Bridge Officers
      • 1 Tactical Lt. Commander
      • 1 Tactical Ensign
      • 1 Engineering Lieutenant
      • 1 Science Lieutenant
    • Other
      • Crew: 100
      • Power bonus: +10 weapons
      • Hull Strength: 13500
      • Shield Strength: 2791
      • Inertia: 60
      • Turn rate: 15
      • Impulse modifier: .20

  • Heavy Cruiser (Stargazer/Constellation/Dakota)
    • Weapons
      • 3 Forward
      • 3 Rear
    • Modifications
      • 1 Tactical
      • 3 Engineering
      • 1 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Lt. Commander
      • 1 Engineering Ensign
      • 1 Science Lieutenant
    • Other
      • Crew: 500
      • Power bonus: +5 All systems
      • Hull Strength: 19500
      • Shield Strength: 3350
      • Inertia: 30
      • Turn rate: 7
      • Impulse modifier: .15


Tier 4 - Captain (kapitan)
  • Long Range Science Vessel (Intrepid/Cochrane/Discovery)
    • Weapons
      • 3 Forward
      • 3 Rear
    • Modifications
      • 2 Tactical
      • 2 Engineering
      • 3 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Lieutenant
      • 1 Science Commander
      • 1 Science Lieutenant
    • Other
      • Crew: 200
      • Power bonus: +10 Aux
      • Hull Strength: 14000
      • Shield Strength: 4842
      • Inertia: 50
      • Turn rate: 12
      • Impulse modifier: .15


  • Tactical Escort (Defiant/Vigilant/Gallant)
    • Weapons
      • 4 Forward
      • 2 Rear
    • Modifications
      • 3 Tactical
      • 2 Engineering
      • 2 Science
    • Bridge Officers
      • 1 Tactical Commander
      • 1 Tactical Lieutenant
      • 1 Engineering Lieutenant
      • 1 Science Lieutenant
    • Other
      • Crew: 50
      • Power bonus: +10 Weapons
      • Hull Strength: 15750
      • Shield Strength: 3104
      • Inertia: 70
      • Turn rate: 17
      • Impulse modifier: .20

  • Exploration Cruiser (Galaxy/Envoy/Celestial)
    • Weapons
      • 4 Forward
      • 3 Rear
    • Modifications
      • 2 Tactical
      • 3 Engineering
      • 2 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Lieutenant
      • 1 Engineering Commander
      • 1 Science Lieutenant
    • Other
      • Crew: 1000
      • Power bonus: +5 All systems
      • Hull Strength: 22750
      • Shield Strength: 3725
      • Inertia: 20
      • Turn rate: 5
      • Impulse modifier: .15


Tier 5 - Admiral
  • Reconnaissance Science Vessel (Luna/Sol/Polaris)
    • Weapons
      • 3 Forward
      • 3 Rear
    • Modifications
      • 3 Tactical
      • 2 Engineering
      • 4 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Tactical Ensign
      • 1 Engineering Lieutenant
      • 1 Science Commander
      • 1 Science Lt. Commander
    • Other
      • Crew: 350
      • Power bonus: +10 Aux
      • Hull Strength: ?
      • Shield Strength:
      • Inertia: ?
      • Turn rate: 9
      • Impulse modifier: .15


  • Deep Space Science Vessel (Trident/Oracle/Destiny)
    • Weapons
      • 3 Forward
      • 3 Rear
    • Modifications
      • 2 Tactical
      • 3 Engineering
      • 4 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Ensign
      • 1 Engineering Lieutenant
      • 1 Science Commander
      • 1 Science Lt. Commander
    • Other
      • Crew: 500
      • Power bonus: +10 Aux
      • Hull Strength: ?
      • Shield Strength:
      • Inertia: ?
      • Turn rate: 13
      • Impulse modifier: .17


  • Advanced Escort (Prometheus/Cerberus/Phoenix)
    • Weapons
      • 4 Forward
      • 3 Rear
    • Modifications
      • 4 Tactical
      • 2 Engineering
      • 3 Science
    • Bridge Officers[
      list]
    • 1 Tactical Commander
    • 1 Tactical Lt. Commander
    • 1 Engineering Lieutenant
    • 1 Science Lieutenant
    • 1 Science Ensign
  • Other
    • Crew: 150
    • Power bonus: +10 Weapons
    • Hull Strength: 18000
    • Shield Strength:
    • Inertia: ?
    • Turn rate: 15
    • Impulse modifier: .20


  • Fleet Escort (Hermes/Gryphon/Dervish)
    • Weapons
      • 4 Forward
      • 3 Rear
    • Modifications
      • 4 Tactical
      • 2 Engineering
      • 3 Science
    • Bridge Officers
      • 1 Tactical Commander
      • 1 Tactical Lt. Commander
      • 1 Engineering Lieutenant
      • 1 Engineering Ensign
      • 1 Science Lieutenant
    • Other
      • Crew: 200
      • Power bonus: +10 Weapons
      • Hull Strength: 18000?
      • Shield Strength:
      • Inertia: ?
      • Turn rate: 15
      • Impulse modifier: .20

  • Assault Cruiser (Sovereign/Noble/Majestic)
    • Weapons
      • 4 Forward
      • 4 Rear
    • Modifications
      • 3 Tactical
      • 4 Engineering
      • 2 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Tactical Ensign
      • 1 Engineering Commander
      • 1 Engineering Lt. Commander
      • 1 Science Lieutenant
    • Other
      • Crew: 800
      • Power bonus: +5 All systems
      • Hull Strength: 26000
      • Shield Strength:
      • Inertia: 15
      • Turn rate: 6
      • Impulse modifier: .15

  • Star Cruiser (Avenger/Vanguard/Emissary)
    • Weapons
      • 4 Forward
      • 4 Rear
    • Modifications
      • 2 Tactical
      • 4 Engineering
      • 3 Science
    • Bridge Officers
      • 1 Tactical Lieutenant
      • 1 Engineering Commander
      • 1 Engineering Lt. Commander
      • 1 Science Lieutenant
      • 1 Science Ensign
    • Other
      • Crew: 1000
      • Power bonus: +5 All systems
      • Hull Strength: 26000
      • Shield Strength:
      • Inertia: 15
      • Turn rate: 6
      • Impulse modifier: .15


Inne:
  • Danube Class Runabout
    • Weapons
      • 2 Forward
    • Modifications
      • 1 Tactical
      • 1 Engineering
      • 1 Science
    • Bridge Officers
      • 1 Ensign
    • Other
      • Crew: 5
      • Power bonus: +5 All systems
      • Hull Strength: 5000
      • Shield Strength: 1312
      • Inertia: 100
      • Turn rate: ?
      • Impulse modifier: ?
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